Stojanova, Biljana and Sivevska, Despina (2009) Learning through computer games. In: 3nd International Conference: Curriculums of the early and compulsive education, 12-14 Nov 2009, Zadar, Croatia.
Learning through computer games.pdf
Download (109kB) | Preview
Abstract
In this text we will talk about modern computer technology and
its infl uence on children education. Th e computer technology is entering
many spheres of human activities and is changing the life style of the modern
man. It infl uences the educational process by changing the way of learning.
How that works we can see and understand if we direct learners’ attention
through computer games.
Computer games are wildly popular with young people. Th ey show new
ways of learning typical for the new informatics age, help people learn by
integrating knowledge and enable learners to deal with things that are
important to them.
However, computer games can be used in anti-social and destructive
ways, based on—violent and sometimes misogynistic themes. But even the
strongest critics agree that we learn something from playing video games.
Th e question is: how can we use the power of video games as a constructive
force in schools, homes, and at work?
Item Type: | Conference or Workshop Item (Paper) |
---|---|
Uncontrolled Keywords: | computer games, learning, changing. |
Subjects: | Social Sciences > Educational sciences |
Divisions: | Faculty of Educational Science |
Depositing User: | Biljana Pesova |
Date Deposited: | 22 May 2013 11:34 |
Last Modified: | 22 May 2013 11:34 |
URI: | https://eprints.ugd.edu.mk/id/eprint/6364 |