Serafimovska, Simona and Jankova Alagjozovska, Natka and Serafimovski, Dalibor (2025) The Impact of Video Games on English Language Acquisition among Primary School Children: A Case Study from North Macedonia. European Journal of Contemporary Education and E-Learning, 3 (6). pp. 45-54. ISSN 2786-8718
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Abstract
This study examined how computer video games support English‑language learning among elementary pupils in the city of Stip, North Macedonia. A questionnaire completed by 45 parents (32 mothers, 13 fathers) of children aged 7–14 revealed that playing English‑language games markedly boosts vocabulary, communication, self‑expression and motivation. Parents noticed richer word use, greater confidence and more active peer interaction after game play. The findings confirm that the virtual, feedback‑rich environments of video games create an authentic, engaging context that facilitates effective foreign‑language acquisition, making them a valuable complement to classroom English instruction.
Keywords: video games,school language skills,motivation;
| Item Type: | Article |
|---|---|
| Subjects: | Humanities > Languages and literature |
| Divisions: | Faculty of Philology |
| Depositing User: | Simona Serafimovska |
| Date Deposited: | 18 Nov 2025 08:42 |
| Last Modified: | 18 Nov 2025 08:42 |
| URI: | https://eprints.ugd.edu.mk/id/eprint/36813 |
