Koceski, Saso and Koceska, Natasa (2022) Using educational games for learning natural science. In: International Conference on Information Technology and Development of Education –ITRO, 25 Nov 2022, Zrenjanin, Serbia..
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Abstract
The intrinsic connection between play and technology is becoming increasingly significant in early years education. This is especially true for children who belongs to the Generation Alpha. Gen Alpha generation is greatly influenced by technology, and they seek personalized and interactive education delivered through technology. Game-based learning offers a new way of learning, which conforms to the habits and interests of Gen Alpha. This paper provides an overview of a custom developed educational game and its applicability in the teaching of natural science and also investigates the outcomes obtained through game-based learning, in primary school children.
Item Type: | Conference or Workshop Item (Paper) |
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Subjects: | Natural sciences > Computer and information sciences |
Divisions: | Faculty of Computer Science |
Depositing User: | Natasa Koceska |
Date Deposited: | 07 Feb 2023 08:07 |
Last Modified: | 07 Feb 2023 08:07 |
URI: | https://eprints.ugd.edu.mk/id/eprint/31184 |
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